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Her frequent lines echo Britney Spears, Lady Gaga, Gwen Stefani, the Spice Girls, Madonna, Beyonce and just about every other famous one-liner from a girl-power song. While her male counterpart constantly spewed action movie quotes, Ms Splosion Man prefers to speak through the lyrics of female singers.
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She’s a walking stereotype of a teenage girl pink, gossipy, obsessed with shoes, and relates everything back to pop music. She’s loud, annoying and full of energy – but I guess you would be too if you were made of explosions. The character herself is enough to warrant a playthrough, or at least a demo. To keep them recognizable from the rest, a good platformer is one with an interesting context and unique mechanics related to that, and Ms Splosion Man gets thumbs up for both. Recent fantastic platformers like the original Splosion Man, Braid, Limbo, The Adventures of Shuggy, The Misadventures of PB Winterbottom, and of course Nintendo’s 2.5D revivals of Mario, Kirby and Donkey Kong, all feel like classic platformers at heart while allowing developers to implement fifteen extra years’ worth of game design principles.
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In the last few years we’ve seen a resurgence of 2D platformers, and due to their simplicity, the advances in technology since the SNES, and the familiarity gamers have with the genre, developers have been able to experiment with new mechanics within an old context. Time has filtered out the duds only the truly great ones were spared from the folds of obscurity. The market was flooded with them back then, much like FPS games now. Maybe it’s because I grew up in the SNES days, the golden age of platform games, but I have always loved platformers. Likely one of gaming’s most unique – and annoying – characters, she takes after the star of Twisted Pixel’s earlier quirky platformer, Splosion Man. What would you get if you gave a Red Bull laced with Speed and Ecstasy to a cheerleader suffering from ADHD?
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